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  • Teaching, Tutoring and Training in the Lifelong Learning Sector
    Teaching, Tutoring and Training in the Lifelong Learning Sector

    This core text provides comprehensive support for pre-service and in-service trainee teachers in the Lifelong Learning Sector covering all they need to know to achieve QTLS status. Supporting trainees through all stages of their professional development, the text takes the reader through the theoretical background underpinning teaching and learning and offers practical guidance on day-to-day challenges. This fourth edition has been fully revised and updated and includes a new chapter on teaching practice with notes on observation and lesson planning.New information on behaviour management has been added to support trainees in an aspect of teaching that many find challenging.

    Price: 36.99 £ | Shipping*: 0.00 £
  • Using Games to Enhance Learning and Teaching : A Beginner's Guide
    Using Games to Enhance Learning and Teaching : A Beginner's Guide

    Using Games to Enhance Learning and Teaching provides educators with easy and practical ways of using games to support student engagement and learning.Despite growing interest in digital game-based learning and teaching, until now most teachers have lacked the resources or technical knowledge to create games that meet their needs.The only realistic option for many has been to use existing games which too often are out of step with curriculum goals, difficult to integrate, and require high-end technology. Using Games to Enhance Learning and Teaching offers a comprehensive solution, presenting five principles for games that can be embedded into traditional or online learning environments to enhance student engagement and interactivity.Extensive case studies explore specific academic perspectives, and featured insights from professional game designers show how educational games can be designed using readily accessible, low-end technologies, providing an explicit link between theory and practice.Practical in nature, the book has a sound theoretical base that draws from a range of international literature and research.

    Price: 39.99 £ | Shipping*: 0.00 £
  • Computer Science Education : Perspectives on Teaching and Learning in School
    Computer Science Education : Perspectives on Teaching and Learning in School

    Drawing together the most up-to-date research from experts all across the world, the second edition of Computer Science Education offers the most up-to-date coverage available on this developing subject, ideal for building confidence of new pre-service and in-service educators teaching a new discipline.It provides an international overview of key concepts, pedagogical approaches and assessment practices. Highlights of the second edition include:- New sections on machine learning and data-driven (epistemic) programming- A new focus on equity and inclusion in computer science education- Chapters updated throughout, including a revised chapter on relating ethical and societal aspects to knowledge-rich aspects of computer science education- A new set of chapters on the learning of programming, including design, pedagogy and misconceptions- A chapter on the way we use language in the computer science classroom. The book is structured to support the reader with chapter outlines, synopses and key points.Explanations of key concepts, real-life examples and reflective points keep the theory grounded in classroom practice. The book is accompanied by a companion website, including online summaries for each chapter, 3-minute video summaries by each author and an archived chapter on taxonomies and competencies from the first edition.

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  • Games for Teaching Primary French
    Games for Teaching Primary French

    Games for Teaching Primary French

    Price: 18.04 € | Shipping*: 0.00 €
  • What learning games and learning programs are available for elementary school?

    There are numerous learning games and programs available for elementary school students. Some popular options include ABCmouse, which offers a comprehensive curriculum for early learners, and Prodigy, a math game that makes learning fun through interactive gameplay. Other options include Reading Eggs, a program that focuses on literacy skills, and BrainPOP, which offers educational videos and interactive activities on a variety of subjects. These programs can help students reinforce their learning in a fun and engaging way.

  • Which educational games are suitable for teaching?

    Educational games that are suitable for teaching are those that are designed to align with specific learning objectives and curriculum standards. They should be engaging, interactive, and provide opportunities for students to practice and apply their knowledge and skills. Additionally, educational games should be age-appropriate and cater to the diverse learning styles and abilities of students. Games that incorporate elements of problem-solving, critical thinking, and collaboration can be particularly effective for teaching a wide range of subjects and concepts.

  • Which good mobile games are suitable for teaching?

    Good mobile games suitable for teaching include educational games like "Monument Valley" which teaches problem-solving and critical thinking skills, "DragonBox" which teaches algebraic concepts in a fun way, and "Scribblenauts Remix" which encourages creativity and vocabulary expansion. Additionally, games like "Minecraft" can be used to teach teamwork, creativity, and resource management. These games provide an engaging and interactive way for students to learn and apply new skills in a fun and enjoyable way.

  • What are school games?

    School games refer to organized sports and physical activities that take place within a school setting. These games can include a wide variety of sports such as basketball, soccer, track and field, and more. The purpose of school games is to promote physical activity, teamwork, and sportsmanship among students, as well as to provide opportunities for students to develop their athletic skills and compete in a fun and supportive environment. School games are often organized by physical education teachers or school administrators and may involve inter-school competitions or intramural leagues.

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  • Games for Language Learning
    Games for Language Learning

    Games can be used to practise any of the four language skills – speaking, listening, reading and writing – at any stage of the learning process, from controlled repetition through guided practice to free expression.This completely revised edition of the 'classic' title Games for Language Learning has been restructured to enable busy teachers to navigate it with ease and select the activities most suitable for each of their classes.The games can be integrated easily into existing coursework.There is a section on solo games for independent learners and the games have been selected to cater for a variety of learning styles.The book includes chapters on: Icebreakers and warmers, Speaking, Listening, Writing, Reading, Vocabulary and spelling, Grammar, and Solo games.This book will be of interest to both experienced and new teachers looking for fresh ideas.

    Price: 37.06 £ | Shipping*: 0.00 £
  • Learning Java Through Games
    Learning Java Through Games

    Learning Java Through Games teaches students how to use the different features of the Java language as well as how to program.Suitable for self-study or as part of a two-course introduction to programming, the book covers as much material as possible from the latest Java standard while requiring no previous programming experience.Taking an application-motivated approach, the text presents an abundance of games.Students must read through the whole chapter to understand all the features that are needed to implement the game.Most chapters start with a description of a game and then introduce different Java constructs for implementing the features of the game on need-to-use bases.The text teaches students not only how to write code that works but also how to follow good software practices.All sample programs in the text strive to achieve low cohesion and high coupling—the hallmarks of well-designed code.Many programs are refactored multiple times to achieve code that is easy to understand, reuse, and maintain. The first part of the book covers basic programming techniques, such as conditional statements, loops, methods, arrays, and classes.The second part focuses on more advanced topics, including class inheritance, recursions, sorting algorithms, GUI programming, exception handling, files, and applets.

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  • Games Thinking Word Games Letter Games Interesting Board Games Word Games Learning Games Educational Toys Upgrade English Version One Size
    Games Thinking Word Games Letter Games Interesting Board Games Word Games Learning Games Educational Toys Upgrade English Version One Size

    Games Thinking Word Games Letter Games Interesting Board Games Word Games Learning Games Educational Toys Upgrade English Version Features:     Improve Skills: This board word game is not , it also improves language skills and encourages players to compete eagerly to find the correct word before runs out, making for a family night full of excitement.     Battles: Immerse yourself in a world where fast thinking meets . the letter key for each word, select a category card, and tap the clock to out the matching term. An game for everyone.     Full Game: This full game comes with a timer wheel for entertainment, ensuring 15-20 minutes of laughter-filled for groups of 2 to 8 people. Perfect for a memorable game night.     Easy to Carry: Enhance the of learning with our tabletop word game. Its portable wheels hold all the category cards securely, ensuring easy transportation and organization for entertainment and education wherever you .     Educational : Improve your vocabulary and reaction with this exciting board word game. A and learning tool that helps children and adults improve word skills, increase mental agility, and provide more entertainment. Great interactive educational game for home, school and parties.Specifications: Main material:  Color: as shown Size:as shown Package includes:1x Card Game Notes: Manual measurement, please allow slight errors on size. The color may exist a slight difference due to different screen displays. Label: Yes Material: plastic

    Price: 26.24 € | Shipping*: 0.0 €
  • Counting Bears Matching Games Color Sorting Bowls Tweezers Preschool Learning Education Montessori
    Counting Bears Matching Games Color Sorting Bowls Tweezers Preschool Learning Education Montessori

    Counting Bears Matching Games Color Sorting Bowls Tweezers Preschool Learning Education Montessori

    Price: 1.69 € | Shipping*: 1.99 €
  • Should one learn teaching before teaching learning?

    It is important to have a solid understanding of teaching methods and strategies before embarking on the journey of teaching others. Learning how to effectively communicate information, engage students, and assess their understanding are essential skills that can be acquired through formal education or training in teaching. By learning teaching techniques first, one can better support the learning process and create a more effective and engaging learning environment for their students.

  • Which games are suitable for learning controller control?

    Games that are suitable for learning controller control include platformers like Super Mario Bros or Celeste, racing games like Mario Kart or Forza Horizon, and action-adventure games like The Legend of Zelda: Breath of the Wild or Dark Souls. These games require precise movements and quick reflexes, making them great for improving hand-eye coordination and mastering controller inputs. Additionally, sports games like FIFA or NBA 2K can also help players practice precise button inputs and timing.

  • Which games are suitable for learning controller navigation?

    Games that are suitable for learning controller navigation are typically those that involve exploration, puzzle-solving, and platforming. Examples include "Super Mario Odyssey," "The Legend of Zelda: Breath of the Wild," and "Uncharted 4: A Thief's End." These games require players to navigate through complex environments using the controller, which helps improve their dexterity and familiarity with the various buttons and joysticks. Additionally, games with customizable control schemes, such as "Overwatch" and "Fortnite," can also be helpful for learning controller navigation as players can adjust the controls to their preference.

  • What games can be played in 5th grade English tutoring?

    In 5th grade English tutoring, games can be used to reinforce language skills and make learning fun. Some games that can be played include word bingo, where students match words to their definitions on a bingo card, or spelling bees, where students take turns spelling words out loud. Additionally, word scavenger hunts can be organized, where students search for specific words or parts of speech in a given text. These games can help students improve their vocabulary, spelling, and grammar in an engaging and interactive way.

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